Data Spaces
Practical Studio Project
2022 → Details
In the current age, data has become a driving force in our daily lives. Our information channels, interactions and digital footprints are seamlessly and ubiquitously captured, collected by algorithms and analysed in data centres to steer the world we live in. The use and treatment of data, often seen as a more scientific and technical matter, is now an increasingly important aspect of a designer's toolkit, processes, and knowledge.
In this class and over the course of this semester we will look at different forms of data and ways to give form to data. We want to apply different methods when collecting, analysing and expressing data. We can do so through digital means like software tools, digital devices or code, but also through analog means such as measuring, counting, sampling, drawing or using craft.
Project led by Andreas Schlegel with Vikas Kailankaje, Gideon Kong and Jo Ho Keywords Data, Creative Coding, Machine Learning, Artefacts
Select projects from the list below.
- Turnip Love by Jocelyn, Sena and Shalom
Turnip Love is a rap album that is an amalgamtion of AI image, text and audio generators.
- Pandora's Box by Catherine, Rakshitha, Wan Yi
Through this project, we were able to create audio-reactive visuals with minimal restrictions and boundaries, let loose by exploring the unexplored, and open Pandora’s Box
- Love Conversations by Rachel, Seoyeon, Fatih
Can Artificial Intelligence really "love" like humans? What does Artificial Intelligence think about love, a pure human emotion? Or does Artificial intelligence's love just lines of code?
- Earl by Emerson, Nayeon, Shan Ying
Earl is a creature from the land of Furl. Its furry exterior entices viewers to interact and touch it, but it warns you with a buzz and flaps its wings vigorously if you get too close. Is Earl grumpy? Is Earl scared? Or Is Earl happy to see the audience?
- Self.i by Adinda, Momo, Ashley, Caryl
Self.i is a series of artefacts which represents a materialisation of our emotions and moods that was tracked over a period of 21 days.
- The madness of the multiverse by Afiq, Andre, Angelic, Jia Ying
This project was realised through an interactive real-time data installation in the form of a mini arcade game. Through the participation and interaction of the audience,the game is intended to provide an immersive experience of the different multiverses that we have curated.
- Blending Barriers by Jiat, Choa, Ayda
We came up with the idea of "breaking through cultural barriers" as a homage to accept diversity and account for cultural differences.
- hi-light by Rheina, Tanishqa, Joeann
Our project seeks to enhance the experience between audience and performer during live events.
- Terrains Beyond by Terance, Jia Yi, Mun Hing, Saebin
Terrains Beyond is an inquiry towards the exploration of multiple facets within the subjects of generative, interaction and simulative design.
- What does AI think of Singapore? by Gerard, Li-Shya, Wynne
A text prompt project that seeks to observe and challenge AI's perception of Singapore. The project aims to demonstrate the biases of technologies like text-to-image generators and how they reinforce particular stereotypes.
- The Dream Factory by Cheryl, Xiao Dong and Raymin
Have you ever had such a nice dream that after you wake up you wished that you could relive the dream again?
- The Dichotomy of urbanised nature by Jolynn, Gaby, Patricia
In this project the objective is to focus on the emotions we feel from our everyday environment and textures from our surroundings that would usually go unnoticed in our busy lives.
- Bag it up! by Jacqueline, Hyunsu, Ly
An archival project showcasing selected items in students' bags by categorizing and classifying them into different groups.
- A Second-Hand Medley by Dennis, Jamie, Jesslyn
A book of archival images of second-hand/thrifted clothing from the wardrobes of our friends. It aims to document the interesting or even mundane pieces that found new homes, allowing us to appreciate them even more.
- What's your Auroa? by Nichelle, Juyeon
A project that makes use of a text prompt Ai, Dream.Ai by Wombo, to create a series of personalised profiles with the images generated. These generated images are manipulated in different ways to produce a final outcome of a 3D rendered object and animated colour gradient representing their auras.
- Compendium Euphony by Richard, Lance, Kou
The way we listen to music has drastically changed, from CDs to digital streams. We are limited to hearing and seeing (music videos, canvases) as the future of music becomes fully cybernetic. In this project, printed cards provide a scannable version of the songs we love, along with visuals to accompany them.
- Rant to me by Eliza, Nicole, Kelsey
The objective of this project is to create an artistic platform in which enables to break the stigma of mental health.
- Generative Synesthesia by Ricole, Chris